Using custom properties through utiLITI
Storing game's user data
config.properties in /resources is ignored
Blog vs actual version
Trouble adding an image after the game has started
Gurknukem: how does spawning works?
With the sort of new API, how do I fix spritesheets?
How do I get a sprite attached to a prop?
Question on Map rendering
Liti Engine v0.4.15- alpha ("Nukem") is out NOW!
How do I use Spritesheets?
Animation Patterns "reverse"
How to loop lines of code from beginning of game?
Spawnpoints: location and disappear
How to add a jumping mechanic to a game?
Another odd problem with UtiLiti
Suggestion for the engine: add a jumping ability.
Sample Project: GURK NUKEM
How are you guys using UtiLiti?
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